Digital effort behind Rio 2016 concludes successfully
As the Rio2016 Olympic and Paralympic Games finally wrap up, it’s a time of great achievement, relief and pride for the many thousands of people who competed and who made sure the Games happened and were delivered to the world, from the athletes themselves through the organisers and volunteers, and on to the behind-the-scenes experts including those providing the IT backbone.
We’ve been involved in the Olympic and Paralympic Games for a couple of decades now and can reflect that every Games is indeed very different – they all have their culture and feel, they all have their own unique surprises and challenges. The first Olympic & Paralympic Games to have ever been held in South America has ultimately been a source of great pride for the continent.
The games also saw a lot of technology firsts, not least of which was the huge rise in digital consumption (as opposed to television) by the global audience.
With our analyst heads on, we’ve thought about how we’d present Rio 2016 IT in numbers:
1 – first time cloud is used at a Summer Olympic and Paralympic Games to host the volunteer portal, the accreditation and workforce systems – reducing cost and improving efficiency
- 4 – number of new sports added: Golf and Rugby Sevens added to the Olympic Games and Canoe and Triathlon to the Paralympic Games
- 37 –number of competition venues where Atos installed and managed a complete IT infrastructure
- 400 number of IT security events per second during the Olympic Games120 number of IT security events per second during the Paralympic Games
- 430,000 – the number of accreditations processed and activated by our system
- Over 120 million – number of messages sent to media customers to share the real time results and data from all 66 Olympic and Paralympic sports
These underline the ongoing importance of continuing digital transformation to the Olympic and Paralympic Games
So we begin to look forward to the next Olympic Winter Games in Pyeongchang in 2018 and the next Summer Games in Tokyo in 2020, and to driving our vision for how technology will continue to enrich the Games. From an IT point of view, what will we see more of in four years? The Internet of Things will undoubtedly have an impact, particularly through wearable technology starting to reach a point of maturity. Cloud will be central to all delivery systems, and there will be exponentially more data capture and enrichment. 5G will play its part…
As the Olympic and Paralympic Games roll out of Rio but roll forever onwards, we’ll continue to use digital transformation to connect and inspire the world.Read all stories from the games
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