Gold Coast 2018 Commonwealth Games

Ensuring business connectivity and information flow

Industry: Sports
Region: Australia

The Gold Coast 2018 Commonwealth Games (GC2018) is the largest sporting event Australia has seen this decade, and the biggest sporting spectacular the Gold Coast has ever seen.


In April 2018, 6,600 athletes and team officials from 71 nations and territories, along with 15,000 volunteers, descended on the Gold Coast for an 11-day sporting and cultural event. 18 sports and 7 para-sports were contested and broadcast to a cumulative global audience of 1.5 billion. With Atos’ help, the Commonwealth Games ensured a robust, connected and cost-effective technology infrastructure.

The challenge


As a major sporting and international event, the Gold Coast 2018 Commonwealth Games had to secure and organize the participation of 71 Commonwealth nations, in three Australian host cities: Brisbane, Cairns and Townsville. With each nation having their own requirements and conditions in terms of technology infrastructure and service platform, which change regularly, Atos had to provide flexible yet robust solutions to ensure the connectivity and the fluidity of the Games in a challenging and worldwide environment.

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The solution


Atos has provided tailored Games Management System (GMS) and Information Diffusion System (IDS) to ensure smooth business connectivity and information flow during The Gold Coast 2018 Commonwealth Games. An Atos’ and Australian hosted and managed private cloud platform, Canopy, a technology infrastructure in India and a networking in Poland have permitted to the Commonwealth Games to get their workforce system organised as well as their results directly accessible online. Atos has shown flexibility and enabled its global resources to work together and to deliver the best solutions and services to the Gold Coast 2018 Commonwealth Games.

Business benefit


The solutions delivered formed a critical part of a world-class technology environment being implemented by GOLDOC in preparation for and during the Games. These solutions have supported the workforce system management from accreditations to sports entries and have incorporated the central results platform during the Games, making the results available immediately.

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Peter Hamilton

ODF & Project Manager

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