Worldwide IT Partner of the Olympic and Paralympic Games
The Olympic and Paralympic Games are a complex mix of people, technology and processes. And IT is always at the heart of making the Olympic and Paralympic Games a success. Atos, as Worldwide IT Partner for the Olympic and Paralympic Games, has embraced digital transformation. The Olympic Winter Games Pyeongchang 2018 will be the first time Atos is delivering all Olympic Management System (OMS) and Olympic Diffusion System (ODS) applications fully over the cloud for the IOC, resulting in a 30% per year cost savings.
Trusted Partnership
“Atos, our Worldwide IT Partner, has contributed to the Olympic Movement for over 20 years. Through their leading technologies and services, their people and their operations, Atos provided a crucial role in securing the delivery of the Olympic Games Rio 2016. Atos is our trusted partner in securing the IT infrastructure and supporting us to deliver outstanding Olympic Games.”
Thomas Bach, President, International Olympic Committee
The Atos and IOC Digital Transformation Journey
The IOC and Atos have embraced digital transformation. We see steep changes in how disruptive technologies can address emerging challenges and make a major impact at the Games for the mobile generation.
The Games are watched across multiple platforms; mobile and online being the most prominent way it is consumed since Rio 2016. This requires a paradigm shift in the IT approach, from a ‘build each time’ to a ‘build once’ model, delivering some critical services over a cloud solution delivered together with other technology partners.
The resulting efficiencies and operating flexibilities make possible a consistent multichannel customer experience – anytime, anyplace, anywhere.
Atos is the Worldwide Information Technology Partner for the Olympic Games since 2001, and has been involved in all previous Olympic Games since 1989
Service Delivery on an Olympics Scale
Equivalent to a business of 200,000 employees, addressing 4 billion customers, operating 24/7, in a new territory, every 2 years
4 billion wordwide viewers
30,000 media
37 competition venues with complete IT infrastructure
14,700+ athletes
70,000 volunteers with online portal
80 different systems and applications
255+ million security attempts identified
0 IT security impact